Wednesday, 12 December 2012

Character and Rig

Lloyd modelled the base model of the character and I just had to go back and optimise it a bit so it could be properly rigged. Rigging wasn't too technically difficult, the only main difference of our character is that he's made of cubes so they had to be parented to the joints instead of being bound and skinned.

The hacker version of the character is merely duplicated and slightly resized. He also had to have a defining feature like how the main character Cubeman has headphones, Hacker gets a mohawk.

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